It offers a huge map and is beautiful to behold with its varied vistas, from jungle to salt flat. Wildlands relies heavily on tradition with its modern open-world gameplay. That's basically the entire plot, aside from a few notable standouts, you'll forget the minor side characters as soon as the cut scenes are over. Once two of the four pillars are taken down, El Sueño himself will come out of his hiding hole for a final showdown. As the strike force leader, you're given a lot of freedom on where to strike and how to go about it.
As a member of the US special forces (who else?), your job is to dismantle the cartel piece by piece. Several under-bosses handle security, smuggling, cocaine production and propaganda. As a result, the cartel runs the country as they wish. Their big boss, El Sueño, has reinvested his cocaine profits into forming a new religion, into social media, local seniors and corrupt officials. The legitimate Bolivian government in South America is suffering at the hands of the fictional Mexican Santa Blanca cartel. With all its bells and whistles, Tom Clancy's Ghost Recon: Wildlands exemplifies just that.
Open world games are often accused of risk aversion and putting quantity over quality.